| sethnintendo said: I also wanted to know what merc from Act 2 should I get. It has been awhile but I believe might is pretty good for a summoner necro right? What is the best aura merc for a summoner? |
I'm still with my Act 1 Cold Arrow mercenary. Act II Normal mercenaries don't have good auras (Prayer, Defiance or Blessed Aim), so I'd rather have someone that can slow enemies down (couple that with Defiance and the enemies slow down to almost nothing). Nightmare Act II mercenaries are the ones you should be looking into for Summonecros.
Personally I invest a point in Clay Golem and Golem Mastery but only to get Summon Resist. I rarely, if ever, use golems. I'm pumping everything into my skeletons. Decrepify is the curse to go, it slows enemies, cuts their attack in half, makes them take double damage (like Amplify Damage) and it's all kinds of awesome. It's also extremely mana costly (11 per cast at level 1) and only lasts about 4 seconds (it gets better with level), so you'd better have a good mana pool by the time you start using it more often.
As for your Win 7 problems, have you tried running the game in compatibility mode and under Win 95/98 mode? I'm running in those modes and I've had no problems whatsoever with DII.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"







