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There is not much more to say on this subject that has not already been said, but the more I hear about this kind of stuff the more depressing it gets. It seems like in just two short generations gaming has gone from a fun hobby to a sad shadow of what it used to be as game publishers refuse to adapt while opting to sell an inferior product at a significantly higher price.

How can anyone be blamed for choosing used games over new when most games released nowadays are a buggy mess that require day one patches and DLC just to make them up to par with the full games we received a generation ago?

This month alone we had ... Mass Effect 3 (day one DLC, an online pass, and plenty of bug issues), Ninja Gaiden 3 (no bugs to my knowledge, but it has a totally unecessary online pass, and a completely new take on the series that, like many games released in the last few years, dumbs down the series in a sad effort to gain a few dollars from the casual crowd), and there was also Resident Evil ORC (lots of day one DLC garbage as is now a staple of Capcom's bussiness model, and another serious drop in quality as the game was outsourced to a developer that is barely fit to make SOCOM psp titles, let alone a Resident Evil game. Lets also not forget Silent Hill HD which proves that big publishers not only fail to produce quality new games, but they also can not even handle rereleasing old games.

If both of the rumors are true and Nintendo will really be the only system to still have physical games that are not bound by activation codes and ect, then they will certainly have my bussiness almost exclusively for the next generation. Third party support or not, I will gladly support a company that doesn't need to hide behind DLC, patches (aside from isolated screw-ups like Skyward Sword), and activation keys, and instead still prefers to sell video games and gain profit by producing quality games, and not by shackling customers with DRM and games that become useless when their activation code is used up.