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RolStoppable said:
VicViper said:
RolStoppable said:

If you spend enough time on a JRPG, you can make (almost) all characters and classes useful. Yes, you can set yourself challenges like that Final Fantasy I stuff Salnax mentioned, but that involves spending a lot of time on grinding. And yes, a Blue Mage can be good once you know where to learn the best abilities and which enemies are vulnerable to Level 5 Death.

But that's the thing. I don't want to spend hours to optimize my party or hours to turn something useless into something somewhat useful. Which I obviously can't know in advance, unless I use a guide.

No, no. He never spends time on the class to make them good or play them all just to show , he actually tries to optmize the game, play it with maximum eficiency. And by doing that he uses classes we never thougth to be good. He fights the final boss as a Ranger/Time Mage/Blue Mage and Thief team, and they all have a part.

And how do you think did he optimize the game? By playing it over and over again and injecting stuff from guides and forum chatter.

I just said that I don't want to use guides (definitely not on my initial playthrough) and you tell me that I would enjoy the flawed job systems of Final Fantasy games much more, if only I used a guide. That's not how I want to play games and if the developers force me to do it this way so that I can enjoy it, I just quit and call the game lame. That's exactly what I did with Final Fantasy V.


Yeah, I haven't played the game so I wouldn't know if I would be frustrated or not by choosing the "wrong" classes - i don't like guides on my first playtrhough too, but the first thing I do after I finish the game is read on on gamefaqs. With FFIII's job system on DS it wasn't so bad, so I guess it's similar, but with more classes. I don't think it's that bad to learn things the "hard" way. Probably that dancer class you choose will have a use, if not, who cares, give up on him and choose the Jester! (nobody in his right mind would pick those in sequence, but you get the point - which is... it's fun to experiment too)