Machina said:
I would probably use 6-8: |
Forgot about Corpse Explosion (I'm using the heck out of it, even at level 1). I rarely use Revive or Skellie mages though, I usually consider them to be weaker than the normal skellies, plus they don't get to benefit from the bonuses of the Act II Might aura mercenary and the Beast runeword Level 9 Fanaticism aura my build usually revolves around.
Bone armour is useless for me, mostly because I tend to stay the hell away from the thick of things (that's why I usually go for an Enigma too).
@mummelman - Zealadins are amazing to play in players 8 difficulty, Mine's at level 82 on Hell and it was all with that difficulty and it got insane gear thanks to that
. Though higher difficulties don't automatically mean better drops, you only get more drops per enemy. I usually do a good Magic Find build whenever I go hunt for gear (Countess runs are the best).
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"







