pezus said:
blunty51 said:
pezus said:
blunty51 said: The framerate issue was not because of the platform, it was programming & optimization. And yea I'm hoping for DLC too as I've already played the hell out of Dark Souls. Good for PC users if it does release though, I can see the K&M working well, with some beefed up graphics. I think those who are saying it can sell over 1mil on PC are in over their heads though. |
Was anyone saying that?
The framerate issue was indeed partly because of the platform. PS3 is hard to program for, PC is not that hard.
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PC is definitely easier, but I've never heard anyone complained about the 360 though. I say that because the framerate problem was cross-platform.
From Software even admitted "so there were areas where we felt our technical side couldn't keep up with the game's scope"
http://www.eurogamer.net/articles/2012-01-31-dark-souls-developer-apologises-for-frame-rate-issues
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Yes but more power usually fixes that. Gaming PCs will gobble this game up
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I think it boils down to the talent too, they could make it look killer and run smoother but end up having extra-mad requirements because of less-than-stellar programming optimization.
Even though they acknowledged their weaker technical side, I'd like to think by now they'll nail this.