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bouzane said:

I have to disagree with the need to expand the industry to offset increasing development costs. The problem should be addressed directly as development costs should be reigned in. The next generation systems should focus on being developer friendly while only increasing the processing power incrementally. I fear that simply making the gaming industry more mainstream is just going to destroy much of its artistic merit in a similar fashion to the music and film industries. Also, how can you call the second biggest entertainment industry niche? As far as the already disgustingly high development costs that we see now I have to say two things. The industry moved sharply in the wrong direction this generation, I personally believe that with the exception of online console gaming, things were much better last generation. Secondly, by far the best games I have played this gen are not the big Hollywood-esque blockbusters but the downloadable titles, especially Super Meat Boy. I can not imagine how my favorite hobby could possibly benefit from further mainstream success, ballooning development costs, innacurate motion controls, limited touch screens or any other gimmicks. I just want a classic controller and some well made old school games coupled with a few fresh ideas. I shudder to think about what we are facing in the coming generation, especially Japanese developers, many of whom are already struggling with the "high definition" consoles. Again, I know I speak for the minority but it's the minority that has been playing video games from the start allowing the industry as a whole get where it is today. I really don't want to see gaming decline in quality. /rant

How did music artistery (don't even know if that's a word - but you get my drift) get destroyed by going mainstream?! The biggest mainstream band EVER is the Beatles - that's a fact - and they took music to a whole new height! As did Elvis, whom also were mainstream. EVERYBODY listened to these guys back then, making them mainstream, and still they managed to push so many limits and took music to where it hadn't gone before! That statement just isn't true.



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Furthermore, I think VGChartz should add a "Like"-button.