pezus said:
Was anyone saying that? The framerate issue was indeed partly because of the platform. PS3 is hard to program for, PC is not that hard. |
PC is definitely easier, but I've never heard anyone complained about the 360 though. I say that because the framerate problem was cross-platform.
From Software even admitted "so there were areas where we felt our technical side couldn't keep up with the game's scope"
http://www.eurogamer.net/articles/2012-01-31-dark-souls-developer-apologises-for-frame-rate-issues