| makingmusic476 said: The man's opinion seems legitimate. The only issue here is trying to combine various opinions into some sort of numerical aggregate. It makes sense that a game like Journey, one that emphasizes atmosphere and presentation with little regard to anything else, wouldn't be his cup of tea. |
Find me a legitimate criticism in this Journey review, seriously. Tell me how this is a legitimate review.
" Journey is yet another game in which you control a little dude who sometimes jumps."
Tells me nothing about the quality of the game. Useless.
"It’s certainly a pretty game, if somewhat monochromatic."
Ok, not enough colours? Looks colourful to me. Don't know what else you want in a desert but ok, fine. Is this even a criticism?
"... though a limp-to-the-finish finale, and into a supposedly rapturous conclusion."
What does this mean? Why is it 'limp-to-the-finish?' Why is the conclusion not as rapturous as the developers think it is? WHY?
" But it mostly reminded me of some of the dull and barely interactive bits of Uncharted 3. "
Why? What parts of Journey? What made you feel like this? This guy can't seem to explain WHY he makes these statements.
"There’s no challenge and no real gameplay, which isn’t necessarily a criticism. "
Why even mention this if it's not necessarily a criticism, and you don't expand on the statement at all? Useless.
"without any meaningful way to interact with you unless you both know Morse code."
Contrary to every comment I've ever seen that the singing and co-op mechanics are elegantly implemented and more than enough to progress without frustration, but whatever, I can accept it.
In conclusion, 2/5.
Fucking pathetic piece of writing. I wouldn't normally get angry about reviews but now that we know good companies can be negatively affected by arbitrary Metacritic scores (Obsidian) this sort of throw-away criticism is unnaceptable.








