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ChronotriggerJM said:

Yeah, but some developers we (didn't) expect are really making some waves :P, Take Polyphony for example :P they have a build of their current game running a full 60FPS, 1080p, and maybe 7.1 surround :P Factor 5 tried, polyphony did :) 

Of course only being a year in is a bitch for technology ^^ ESP a build like the cell, but onces it becomse more understood, the ratchet, uncharteds, gt's, metal gears, and such wont be nearly as rare as they are nowadays :) 


Racing Games, RPGs, and Fighting games are very poor examples of what a system is capable of because they require far less processing power for AI, Physics and the overall simulation in general; on top of that there are lots of well known limitations to how the world will be viewed which enables developers to use "hacks" to improve the overall apearance of the games. Even though LAIR was a pretty awful game it has far more going on in its simulation than any of the games that will be said look better than it; being that Factor 5 has produced some of the most technically impressive games of the past several generations, it is safe to assume that 95% of developers will never be able to get the kind of performance they got off of their first attempt.