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The more we learn about BioShock Infinite, the faster it's becoming a contender for creepiest game of 2012. In a new developer video, the folks at Irrational Games introduce us to the Boys of Silence. Columbia may not have electronic surveillance, but you'll soon see that the powers that be have been able to make due.

As Ken Levine and his crew explain, the Boys of Silence are blind, relying on their elevated senses of hearing to monitor their surroundings. We don't know what they look like under their masks, which Irrational says adds to their general creepiness. One thing's certain: If Booker finds himself within range of those massive brass ear horns, he needs to decide whether to sneak around or take out the foe head on. As technological precursors to BioShock's surveillance cameras, however, they'll call for backup when they determine that an enemy is lurking nearby. In other words, Booker will have to think quickly. 

(Gameinformer.com) (Video here: http://www.gameinformer.com/games/bioshock_infinite/b/ps3/archive/2012/03/20/bioshock-infinite-39-s-boys-of-silence-keep-rapture-on-alert.aspx)