DanneSandin said:
That's probably what they said way back in early to mid 80's when the joystick ruled supreme. Then came Nintendo and the D-pad. It took the joystick 10 years to make a come back - in the form of analog sticks. Point is, it doesn't have to be broken; there could still be a better alternative out there, and you wouldn't know it untill someone made it a reality. And about your wish that "real gameplay innovation returns in full force": what would Super Mario Bros. be without the D-pad back in it's day? And in the long run, where would gaming be today without Mario and the D-pad?! The D-pad made Mario possible and change the course of gaming history. Who's to say that there isn't a better way to play games than what we have today?! |
Alright, propose at least one significant form of gameplay that would be impossible with the aforementioned control schemes. With the Atari joystick it was easy to spot games that would benefit from more sophisticated controls, Spy Hunter for example. The standard controller doesn't work well for RTS games and the keyboard and mouse can not handle platformers very well; however the two control methods in conjunction have allowed just about any activity imaginable to be turned into a video game.







