Scoobes said:
zgamer5 said:
Scoobes said:
Darc Requiem said:
4. People were pissed off at the plot holes. ME2's Arrival DLC established that an exploding Mass Relay has the force of Super Nova. No matter what ending you choose all the relays are destroyed. Which means nearly all life in the ME Galaxy should have been wiped out. The Normandy was with the combined Galactic Fleet above Earth and suddenly it's at FTL out running some explosion. One of, or in some cases both, squadmates you take into the final battle on Earth exit the Normandy's hatch after it crashes. That's not even possible. The Illusive Man controlling Shepard and Anderson was plot hole. Indoctrination has never worked that way throughout the entire series. The reason the Catalyst gave for creating the Reapers made no sense. To stop synthetics from wiping out organics, the Catalyst creates a fleet of synthetics that wipe out organics. The ending literally made no sense. It reminds me of the Mass Effect Deception debacle.
Not sure if we're still doing spoiler tags so I covered part of my post.
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Just a comment on a few of the plot holes you mentioned:
1. Supernova's (whilst huge) aren't that big and there aren't that many mass relays. There would be plenty of life left after the destruction of all the mass relays.
2. The Normandy suddenly appearing in FTL with members of the crew (including those that were down on Earth) points to a gap in time that I think will probably be filled with the DLC. As it stands, it seems pretty random, although I'd guess it was trying to outrun a mass relay explosion... but yeah...
3. The reasoning the Catalyst gave was to prevent further chaos a complete and all out war would bring. My understanding was that in a 50,000 year cycle organics become too advanced and will lead to a completely chaotic situation whereby organics and synthetics battle continously for millenia. This is heavily hinted towards by the Geth and Javik's complete distrust of synthetic life.
The Reapers pupose is to massacre advanced organics, not battle them in war. Anyway, the fact that Shephard made it into that room in the Citadel showed the Catalyst that the organics of this cycle had advanced to a point where the Reapers were now redundant and wouldn't be able to prevent the chaos they were originally designed to.
This of course leaves more questions as to the nature of the Catalyst.
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the catalyst thought that synthetics and organics would fight, but as shepard shown by bringing an end to the quarian and geth war that organics and synthetics can live with peace. So it makes no sense that shepard started to agree with the catalyst, and the fact that bioware puts proof in the game that synteTtics and organics can live together this whole origin of the reapers and the god child was just put in so we can have choice A B and C and that horrible ending.
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They can live in peace but for how long? Shephard managed to broker a peace but we're only seeing a small period of time in a 50,000 year cycle. The catalyst mentioned it was done in order to prevent chaos and the making of breaking of alliances prior to an all out and prolonged war of synthetics vs organics seems likely.
I agree though that Shephard normally wouldn't agree, but Shephard doesn't exactly seem completely conscious at the end. He's either suffering from a major concussion or possibly something to do with the indoctrination theory. I would say he's more suceptible to oddball ideas he wouldn't normally accept.
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Yes they "can" live in peace, the catalyst the made reapers to prevent chaos because they "coudn't" live in peace.
Shepard not being concious makes sense, but with all he went through i'd expect him to be able to be able to follow his principles. Although thanks for pointing that out.