DemoniOtaku said:
I'm with you in those 4 points, more mature characters, plot and design could help to make succes of some japanese games, by example: Catherine a moderatelly good succes on sells for a small comapny like Atlus.. but is kinda fun the point 2 when You have Laguna in your avatar.. one of the most Femenine characters of Final Fantasy games...XD May be are you being sarcastic or hypocrite?
If kojima want to make a MGs FPS then do it.. he will sell a lot! But don't go there saying that japanese games are bad now... Is just that some smalls companies have some different definition of SUCCESS... look a companies like ATLUS and NIS.. they don't sell trillions of copies like COD but they have being profitting in recent years... The problem is with companies like KONAMi, Square-Enix, CRAPcom, that have gretter expectatives and end lossing money because they haven´t adapted to the changes of the market...
I want my Japanses games being japanese in every sense! I don't want any MGS meet COD nor SF meet MK nor FF meet Skyrim... is Enoug with the God-of-war-like Castlevania (I enjoy it XD) |
Hey now, as far as character design yeah, Laguna is pretty feminine. But at least he has a believable personality. He isn't constantly being emo throughout the game or wondering if he's doing the right thing. He knows what he's suppossed to do, and he does it. Much more believable than the " I..I don't want to hurt anybody!" or "Am i doing the right thing...?" typical characters. But that is neither here nor there haha.








