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errorpwns said,

 

The "CELL" is a processor, not a graphics processor.  If the PS3 struggled with the most CPU intensive game in recent date: Skyrim.  Then the cell isn't really helping.  You're ignoring that both consoles have nearly identical graphic processors and the same exact amount of RAM.

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It seems you're late to the 'information party'.

 

The CELL PROCESSOR in the PS3 does in fact process and perform graphics related tasks. In fact there is no other consumer grade CPU that can perform graphics related calculations (single precision FLOATING POINT operations) better than the CELL PROCESSOR, including 6 core Intel I7s or otherwise.

 

Secondly....Bethesda's Skyrim issues weren't CPU related...they were MEMORY related. They ported the PS3's version sloppily and didn't allocate enough memory optimizations for the PS3 version.

 

No offence, but I recommend for you to make no more discussion relating to 'technical matters'...especially if that's not your particular expertise.