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thetonestarr said:

It says "720p for games running intensive visuals on the controller". That means that, if you're going to be looking for live-action in-game displaying on the controller (meaning visuals like the TV screen, but on the controller), then it'll need to cut down to 720p for good framerates. But I highly doubt most titles will use those kinds of visuals. Zelda, for instance, the way it was demo'd at E3? That's not "intensive" visuals. Zelda could easily pull off 1080p.


And multiplat titles likely won't utilize very much controller screen action, so every single one of those will easily be able to pull off 1080p, no questions asked.

It's only titles with features unique to the WiiU that will have to scale down, and even in those, it's only going to be a certain few that are pushing a lot of action on both screens.

But I'm not worried about it. Games are going to be awesome and beautiful regardless.

Yuuup. I wrote my post before I really thought about it. Based on the wording and the follow up post, I'm not worried at all.