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noname2200 said:
Zim said:


The lack of closure is the worse thing. The entire point of the game is getting support from different factions, then the ending doesn't even show what if anything has happened to them.

They're on Earth. Earth is near Pluto. Pluto has a Mass Effect Relay. When Relays go "boom," life in their system goes "blargh!" The Mass Effect Relay near Pluto went "boom." Ergo, those factions, plus everyone else on Earth, are now "blargh!"

Except for your ship's crew. In the few minutes between charging the death beam and you wiping out all life on Earth + more solar systems, they found a working teleporter. It took them to the Normandy, which itself teleported several light years to the Relay, which in turn shot all of them to some unidentified jungle world.

They were then eaten by a grue.

Yup what you said is just another problem with it. Think I forgot to mention the large amount of plot holes. The squad that are right with you somehow magically appear in space urggg. The only possible explanation is the indoctrination theory however that would be an even worse ending as it would mean the game simply doesn't end at all but rather ends just before the ending of the story. 

The relays is another HUGE problem. In ME2 it made it pretty clear that destroying a relay set off a VAST explosion capable of wiping out an entire system. Yet Shep never questions that all his choices will result in this. That is part of it being out of tone with all the games. 

I swear if a proper ending comes out as DLC that has to be paid for I will be pretty angry about it. The ending I choose doesn't even properly end the game! 



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.