zero129 said:
Well 3D has come along way since 98 it seems. I dont see how the effect could ware off, as that would be like saying after awhile you're eyes will only see in 2D, unless you're talking about 3d from 98??, then i could imagin how painfull that 3d must have been.. And with todays 3D you're head doesn't have to be in one spot, i can walk around and still see the 3D, also on most of todays TV's with a good set of 3D glasses cross talk is all but gone, sure you will notice bits here and their on some scenes, but nothing to take away from the game/movie, maybe it was just them 98 3D tv's or glasses or whatever sucked??. and we will have glasses free 3D tv's well before 2018. And disolitud this ones back to you, you where one of the biggest braggers of 3d TV's before everyone started getting them, so once again i ask you what has changed??, you used to brag all the time about playing ps2 games on PCSX2 in 3D in 1080P, and GC/Wii games on Dolphin in 1080P in 3D, and used to say how great they used to look, also you used to say the same about PC games. So now i ask you what has changed?? (Wishes he had roma's sig right now lol). |
Stereoscopic 3D is still the same as in '98. Only the shutter glasses are now 120hz instead of 60hz. The effect actually worked better on CRT tvs/monitors since they naturally have lower latencies, thus less cross talk. Early LCD screens pretty much killed off home 3D for a while.
The effect becomes less noticeable as your brain catches on it's not real 3D in the sense that moving your head from side to side does not change the perspective. What you perceive as 3D is determined by many factors, stereoscopic vision is just 1 of them. As you get used to it your brain starts using the other clues more to compensate for the conflicting stereoscopic information that doesn't match the rest of what your senses are telling you.
What I meant with "you have to be in 1 spot" is for the current crop of glassless tvs. Just like the 3ds you can't move your head out of the sweet spot. With shutter glasses you can walk around, but it destroys the illusion since the perspective doesn't change. Shutter glasses will always have cross talk even if the display is perfect since the glasses don't turn all the way dark. You start noticing it more as your brain tries to make sense of the weird floating things popping out at you that you can't focus on.
We'll have glassless tv's before 2018, but probably not affordable holographic displays that solve all the other problems that stereoscopic presentations have.
Anyway it's still fun to use, and I'll be very tempted to go 3D again when headtracking becomes standard. Headtracking + stereoscopic 3D will at least solve the problem of the fixed perspective ruining the illusion. Too bad that will never help with 3D movies.







