UltimateUnknown said:
Well I can only imagine those first party studios will be there to demostrate to 3rd parties what could be done with the new and improved tech and control schemes. And really developers like to see new control schemes, it gives them more options and they have better incentive to make something innovative that could go big and differentiate them from the crowd. But what developers truly want nowadays is to be able to port their games between platforms, and I can see that being a possibility with WiiU's tablet and 720's HD touchscreen. Plus I imagine 720 will have motion controls closer to 1:1 built in, so developers will know that whatever they make WILL be used by everyone who buys the game, so they don't need to make alternate control schemes. With any new console, you will see a slow adoption and hence 3rd parties will make games closer to current gen towards the beginning. But as some time passes, we will start to see first parties roll out some cool games with the new tech and then the onslaught of awesome quality 3rd party titles harnessing the raw power of the new consoles. |
That didn't really happen with the wii though.
And yes porting will be big, but between WiiU's tablet and 720's rumored HD touchscreen? First of all I think there is a very small chance that will be included as standard. And second the performance gap between WiiU and 720 would probably prevent that as well, or at least will not lead to games that can compete with big budget titles. I don't see any Wii+ / Move shared games either.
And ofcourse developers are used to publish on pc, xbox and ps. Only one of those will have the extras.
Next to that I think Kinect 2.0 will be held back at first by Kinect 1.0. Why make your game kinect 2.0 compatible only when there is a 25mil userbase out there that could use it too. The first kinect 2.0 games will just run a bit better, new ideas will come a lot later.
In the end Kinect / Move / Wii+ is all still very risky. Unfortunately the biggest most reliable user base still is the 12 to 24 year old crowd that don't care all that much for alternate control schemes, or paying extra for a standard included kinect.







