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Michael-5 said:
Juma009 said:
Would I be too much of a fanboy if I claim for the Wii to have the best graphics this gen?? lol
Seriously, I agree that PS3 looks better than all others, I proved it with Soul Calibur 5

I would have to say, Wii has the best artistic design. Skyward Sword, XenoBlade, Kirby's Epic Yarn...all beautiful experiences. Although not graphical powerhouses, I wish more HD games looked as unique as these.


I'd agree on artistic design, but I think Journey might singlehandedly changed my mind.  That game hands down is my graphical favourite now in terms of design and execution of the visual image.

On Topic I can't believe this is still going.  I thought it had been covered multiple times that, due to having more exclusive engines designed for it combined with the ability to "code to the metal" the cream of the crop technical powerhouses on PS3 slightly eclipse the cream of the crop titles on 360 (emphasis on slightly) but this is more than balanced by the 360 having a greater number of stable graphical titles due to ease of development and coding?

Both machines are almost identical in terms of supporting a complex 3D game so custom design and access to the underlying HW was always going to be the decider in terms of final result (altough of course getting to the final result is easier on 360).

The only place I see a major difference between the 2 is pure CPU potential which the PS3 does have more of but from a pure games perspective other bottlenecks and elements render the final capabilities of each console very, very similar.   The 360 does have a better GPU but not quite to the extent of potential performance as the CPU difference - which is why researchers were so fond of rubber banding PS3s together purely to harness the CPU.



Try to be reasonable... its easier than you think...