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curl-6 said:
Viper1 said:
curl-6 said:

Also, Mario Galaxy uses EMBM, (Environment Mapped Bump Mapping) not Parallax or Normal Mapping.

Actually, it uses both EMBM and normal mapping.  Much of the normal mapping was used on the smaller spheroids and certain floating blocks.  

Not saying you're wrong, but can you give any specific examples of normal mapping in the finished game, like a certain planetoid?

Wish I could but it would be difficult to play through just looking for planetoids with normal maps.   No idea what criteria they used to detemine whether one planetoid used a normal map or not or the size qualifications.  I'd just no way to be absolutey certain which ones were nromal mapped and which ones were not.   That link I provided does provide proof that some planetoids and object have nromal maps on them but it doesn't give any specifics on which ones either. 



The rEVOLution is not being televised