Areym said:
Did you just refer to GT5 as a "one hit wonder"? Also, consistancy doesn't always work, especially on every year releases (with the exception of COD and the sheeple playing it every year.) If you ask me a top tier franchise is one which games can't be replace within the next year. Its games withstand the test of time and still be relevant. Sure, franchises grow with the more exposure they get but I don't like having my game replaced just one year later and have it lose its value cause you know, you got the "new" one out the next year, ESPECIALLY if said game has multiplayer and all the people which I played with would have moved on. I commend Halo for not being milked, that's something that happens far too often with these juggernauts (See Guitar Hero and AC) Lastly, I didn't word it properly but where you bolded me, I meant that as my opinion, hence the "as far as I'm concerned" but to avoid any further animosity, I personally believe that GT is a bigger franchise than Halo. |
one hot wonder meaning one real game this whole gen. I dont consider Prologue a second game because well......its a prologue to GT5.
I agree with you that truly great games cant be replaced within the same year. But GT5 is mostly accepted as falling below the bar it was expected to meet and 5.5 years? cmon, thats an insult to Sonys supposed flagship franchise.
Flagships should have 3 year dev times. Halo 3, Reach, and now Halo 4. 4's a 2 year dev cycle after Reach but then again it was overlapped with Bungie making Reach so its still a 3 year made game. Halo Wars, ODST, and Halo CEA are entertaining bonuses to keep the fans occupied in the meantime.
If your counting PS1 and PS2 GT sales when saying its still a bigger franchise, then I concede that. But this gen, its long dev cycles and being a victim of the bar set by the predecessors, its lost some steam where as Halo is getting bigger. Hell if you factor in just this gen Halo allready took the crown of biggest exclusive between MS and Sony.