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Jay520 said:
Kasz216 said:
Jay520 said:
Kasz216 said:
Euphoria14 said:

If by this he means we should have more games like Heavy Rain, then I agree.

I am fine with titles that play out in that style instead of all of my titles being focused on things like gunplay or melee. I actually have a couple of guys at work who don't really game much at all but they absolutely loved Heavy Rain, stating that it was one of the best games they have ever played. Before that they used to play the CSI and NCIS games. These same guys got bored with LA Noire after a while too saying they like the interrogating and some of the chase down sequences, but don't care for all the driving, shooting, etc... They just want to focus on solving the crimes and that is it.

So yeah, while some here may disagree with what he saying, I absolutely agree. There is room for all types of experiences. No need to tie us down to specific styles of gaming.

down to specific styles of gaming... not...

but I think you'd want to limit gaming to well... games.

Something like Heavy Rain fits "interactive movie" far more then "Video game".

Like how a "Choose your own adventure book" isn't ever described as a board game or game... it's an interactive novel.



An interactive novel would still be a 'book' though, right?

In the strictest sense, Heavy Rain is definitely a video game. The game constantly presents you with a series of contextual challenges which progressed the game, saved the player's life, solved mysteries, etc. Heavy Rain is no less of a game than DJ Hero or any other game based on contexts. It's just so fixated on the story that it becomes associated with movies.

I fail to see the difference.  Games prevent you with a series of contextual choices.  So do Visiual novels.



I'm not familar with visual novels but I would assume the number of contextual choices is far fewer than in a video game. Unlike Heavy Rain, or any other video game, where the game almost always gives you a challenge which dictates the character's fate.

I can understood why many see Heavy Rain not as a video game using the connotation of the word 'video game' but using the denotative definition of a video game, then Heavy Rain is undeniably a video game.

Honestly, I'm not too oncerned with whether or not this is identified as a video game or not. If you feel that it's more of a interactive movie than a video game, then that's your call, it's really not an interesting topic to discuss imo. My main point (which I admit wasn't clear) is we shouldn't discourage developers from developing these types of titles if they do find critical & commercial success without damaging the industry ( which I don't think they are).

I don't disagree with that... with the exception that I don't think we should discoruage developers from creating such things even if they don't find critical and commercial success.

People should be free to do whatever they like, and pretty much everything has an audience or some kind... and if someone wants to make it, why the hell not?


My point is... everything on a DVD isn't a movie.  Everything on a Videogame console isn't a videogame.

 

This becomes VERY important going into the modern age of multiformats.  Example... Ebooks.

E books are books.

If I were to release "Catcher in the Rye" for Xbox 360 and put it on an DVD, it would be no less a book.

If I were to release "Catcher in the Rye" in movie theatres where every minute the "Page" turned to the next wall of text,  or if it was all scrolling text... it's not a movie, it's a book.

To refer to things based on there format instead of context is wrong.