Rhonin the wizard said:
As I recall there was going to be some fighting against Cerberus, they were embargoing Omega. And you had to travel through the Omega 4 relay and get some ancient pirate booty to get Aria on your side. Zaeed would have played a larger role as well. |
That could have been good. It would have been fun to break the blockade, fight my way through the body of Cerberus's troops, etc. I'm disappointed we didn't get to do that.
My reaction is slowly coalescing and it's turning negative. Badly negative. I can't help wondering if this is because my expectations were affected by the people around me, or if... no, no that's not the case, I ignore people's bithcing all the time when I think something is great, Castlevania: Lords of Shadow is still awesome, but...
There are.... thematic problems with how all of this shit went down.
I loved the game so much. You know? The way your choices from throughout the series coalesced, the way that the different characters had resolved story arcs (though Zaeed left a lot to be desired), the way crew members would talk to each other even if you weren't there, a particular scene between Garrus and Tali near the end...
So much of it was so good, you know? But the ending is important. The ending gives context to the whole story. And there's definitely something wrong here, not with.... some parts of it are fine, but others...