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Sal.Paradise said:
Nsanity said:
Aldro said:
Nsanity said:
Sal.Paradise said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 

You can interact, walk around in Autovista, so yeah..its still part of gameplay.

 

You can put the car in various locations, basically walk but in camera form, get inside the cockpit, zoom in and make a little screw-nut look polished beyond anything you have ever seen. Oh and you can take pictures with your own "character" posing and looking all awesome.

True story.

Autovista looks noticeably better than when you are racing. but like i said it still part of the gameplay experience that allows you to walk and interact.

As is photomode, by that logic.

 

Photomode adds additional anti-aliasing, special effects as well as increasing the image quality from the games native resolution.