trasharmdsister12 said:
With Half-life you have a series that presents its story by making it so entrenched in the gameplay. You’re rarely at a loss of control for your character and the story is told to you by the characters, environments and events around you. The shooting is fantastic, the AI and enemy design is incredibly varied, the art and tech make it absurdly apparent that they were designed with the vision of effectively communicating a story, the environments constantly change and the combat mechanics are the most varied to this day. I can’t think of a single other FPS that does shooting combat so well but also throws in bizarre weapons with their own uses like the crowbar, gravity gun, and antlion bugbait. You can literally control another race during parts of the game! These weapon oddities also pave way for something really rare in shooters: puzzles. Yes, Half Life has puzzles. They aren’t the most complicated or involved, but they’re used very well to switch up the pace of the game. Finally, the audio is just icing on the cake. The ambient sounds can make a horizon feel warm and welcoming while squeals and cracks make Ravenholm one of the most unsettling locales in gaming history. And when the music kicks in you just find yourself helplessly grinning. |
You perfectly summed up why I love Half-Life