Sometimes I think Sony fans want to go the Nintendo route of very high quality first party games, lackluster third party support, but by different reasons. Don't you see that the cell architecture makes engines/games much costlier in man hours and money? In a non-monopoly era, only first party developers, who develop for only one architecture, have huge budgets and their companies can use the game as a marketing weapon to sell the console, can extract much more of this type of architectures. Sony thought they would dominate as in the PS2 era, so the game developers would have to spend much more resources in their platform, but it didn't happen.







