ClaudeLv250 said: 2 Vita isn't disruptive. It's the opposite of disruptive. It's exactly what everyone expected a PSP successor to be, nothing more, nothing less.It's further evidence that Sony doesn't get the handheld market. 3. PSP had minis. No one talks about them, but they were there. It also had critically acclaimed games. Peace Walker may have bombed on its face outside of Japan but you can't say the games weren't there. Social integration and apps are not unique to the Vita. |
1 "No this isn't a thread about how the Vita will surely be successful by comparing it to the Wii. I mean, for one, nobody likes the Wii really.
No, this thread is about how the Vita is the most important console in Sony's history. Success will keep Sony on the same path, an expanding one. And failure will probably result in it being the final portable handheld for the company.
Like the Vita, Nintendo planned for Wii to be their final console. One last attempt to capture the market share they had been desperately trying to break into the previous two generations. Nintendo was seeing less and less return, and ultimately, saw its biggest rival smack it down like a fly. All franchise sales were down two generations in a row."
This paragraph is specifically stating that the vita is like the wii in that it was a make or break deal. Rol has since corrected me by pointing out that the quote was actually about the ds, not the wii, so perhaps the thread should have been called "vita is the ds", because as he pointed out, the quote was referring to the fact that failure would put nintendo in a very bad position. This is where I was calling them similar. In no other place in the OP did I liken the vita to wii. Whether it was wii or ds, it makes no difference to the point here that you said Vita isn't anything like the wii, because had you read the OP, you surely would've seen that in no way did I call them similar at all. I didn't say that vita has the cool gimmicky features that wii or ds have, no, I even say that one of the major faults is that it does NOT have these interesting features that sells to the expanded market. Quote:
"Thankfully, the Vita is a brilliant console. On the downside, it's not a phone. It has no weapon for breaking into the extended market. A casual will walk by a store sign and say, "oh look a vidya game", not, "hey I like to touch things on the back too, this is perfect" (well, maybe in japan they say that, likely on a crowded bus)."
I also did not call the Vita disruptive once in the entire OP.
2. Yep, I basically said that in the OP. I said:
"The counterattack is the point where the competitor can no longer afford to move upstream and must make a stand. An unsuccessful counterattack can and will end up obliterating the counterattacking company if it fails. The 3DS has pushed so far upstream that Sony can no longer afford to retreat without minimalizing itself into nonexistence.
The Vita is Sony's counterattack. The Vita offers more social integration. It offers apps. It offers minis. It has both cheap games and critically acclaimed ones, and even has a new way to control games with the rear touchpad. It also features headtracking, and remote play.It's giving gamers what gamers want, and hopefully, bringing that brand down to the lower levels."
The key point here to notice is "it's giving gamers what gamers want". Later I will say that despite all these features that are meant to attract the expanded market "apps, social integration, etc", it doesn't actually have a means of getting these features into the hands of the expanded market, hence why not being a phone is a major setback. I could requote myself about the guy walking by the sign, but I'm hoping you're reading this and not skimming it again. So I'll trust you remember reading it 4 paragraphs up. So, there's another 3 sentences that you wrote as being arguments, when the OP clearly agrees with you.
3. This is probably your only real counterargument. PSP did have minis. You're correct. The difference though, is that they were primarily released for the pspgo. They became synonymous. While I will concede that PSP minis is not enough to draw on the expanded market. Surely by this point I don't need to quote the guy walking by the sign again. My entire point was that while Sony looked at the market and was thinking "we are getting dirsupted by apps, free games, and cheap software, so let's just put those on our system". Combined with the entire point of the OP, you can clearly see that I am disapproving of that decision because again, there's no real weapon to break into the expanded market. It's sitting there thinking to itself, "the expanded market will buy me for my apps", when in reality, it's the opposite. Apps are popular because they come WITH something people already want and need, ie, a phone.
And you're right, PSP it did have critically acclaimed games. It's too bad that was not by any stretch one of my points in the OP.
So, your whole first post is you thinking yourself to be arguing with me, when in fact, you're agreeing, and simultaneously saying that I've said things that I have not. This is overwhelming evidence to my case that you did not read the OP.
I will follow that up by taking your defensive "im a prof00 and I talk a lot but don't say anything", as a half-hearted admition that you at best, skimmed the OP, wanted to retort, and ultimately were off the mark. Same goes for "taking off the kids gloves". This is a good example of another defensive rebuttal. A political pivot, if you will.
I'm sorry, but I think that even if you are to worm your way around the words and try and provide more instances in which you can possibly come off as having actually addressed a point in the OP (which is what you did in your responses), I'm just not going to believe you. And I won't do that because, I know for a fact that, at best, you read a few sentences, skipped to other sections, got bored and skimmed again.
I'll concede that the OP isn't anythign Oscar Wilde would be proud of, but the point still remains that you didn't read it.
Good day, sir.