Dgc1808 said:
Xxain said:
Dgc1808 said:
Xxain said:
Staude said: One one hand, I'd prefere they keep it, so you'll be able to play ps3 games on the machine.. And because I think the structure, when used properly, is badass. On the other hand. A lot of people who are not sony, have problems using the structure properly, and a more common structure, will likely allow developers to invest less into making games on the machine.. Since they wont have to figure out how it works first :P
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ppl at SONY have problem s with it. ( Team ICO, Suker punch) |
Sucker Punch has sung nothing but praise for the processor.
Team ICO has problems but there's no real evidence to point at the Cell being one of them.
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Team ICO said that actual development didnt start on TLG for awhile due to studying the complicated PS3 architect. Sucker stated during a interview on infamous 2 that they had trouble with the PS3 architect in infamous 1 and ended up not using it efficiently which they improved in infamous 2
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I remember that Sucker Punch interview. They stated that they made some bad design choices in inFamous 1 which they improved on in part 2 (some of which I think were down grades). They never stated they had trouble with the system but that they could have done things more efficiently. Which is always a duh. Every developer learns ways to get more out of a system the more they work on it.
You've got a point with Team ICO. However, technology changes. They were gonna have to learn to work on something different from what they were used to at some point.
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They specifically said it was PS3 architect. It about was about letting which part of the architect render and what part handles AI and shit.