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Dgc1808 said:
Xxain said:
Dgc1808 said:
Xxain said:
Staude said:
One one hand, I'd prefere they keep it, so you'll be able to play ps3 games on the machine.. And because I think the structure, when used properly, is badass.

On the other hand. A lot of people who are not sony, have problems using the structure properly, and a more common structure, will likely allow developers to invest less into making games on the machine.. Since they wont have to figure out how it works first :P


ppl at SONY have problem s with it. ( Team ICO, Suker punch)


Sucker Punch has sung nothing but praise for the processor.

Team ICO has problems but there's no real evidence to point at the Cell being one of them.


Team ICO said that actual development didnt start on TLG for awhile due to studying the complicated PS3 architect. Sucker  stated during a interview on infamous 2 that they had trouble with the PS3 architect in infamous 1 and ended up not using it efficiently which they improved in infamous 2

I remember that Sucker Punch interview. They stated that they made some bad design choices in inFamous 1 which they improved on in part 2 (some of which I think were down grades). They never stated they had trouble with the system but that they could have done things more efficiently. Which is always a duh. Every developer learns ways to get more out of a system the more they work on it.

You've got a point with Team ICO. However, technology changes. They were gonna have to learn to work on something different from what they were used to at some point.


They specifically said it was PS3 architect. It about was about letting which part of the architect render and what part handles AI and shit.