| JGarret said: Guys, I haven´t tried the demo, don´t know how long it is and I don´t know if you can answer me based on what you´ve played, but here goes: I really like Mass Effect but just didn´t find Mass Effect 2 really enjoyable, and here´s why...the level design and the scanning to acquire resources didn´t click with me...of course this is all subjective, I imagine a lot of people didn´t like the scanning either, but loved the level design..as for me, I felt they were a bit too linear and small, constricted, making the action sequences boring to me...so can you tell if the level design for ME3 has been improved from that perspective? |
From the demo, it has the same linear and small corridors of ME2, but bear in mind that the demo was tailored especifically to showcase the improved combat and enemies more than to showcase the actual game per se.
Still, the first review released for ME3 did note that in level design it's closer to ME2 than ME1. It would be perfect if they introduced the variability in level design of ME2 plus the open space of ME1 (the repetitive designs on ME1 were more obnoxious to me than the linear corridors of ME2). Scanning is different, from what I read, for the best. http://gamrconnect.vgchartz.com/thread.php?id=140507&page=1#
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