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This may be an instance of TGC leveraging their release from contract with SCE now that the 3 games stipulated in their agreement are in the can.

If SCE acquires them as one of their internal studios, it will mean more security for TGC as developers. This would also be the only reason for continuing to be a one platform developer as there isn't any benefit other than maintaing a small but loyal built in fanbase, which simply isn't a reason to restrict themselves.

If not, then their next project should open up the rest of the game market to an independent developer that has consistently produced quality games. I don't know how receptive the non-PS3 market will be to them, seeing as how they have been a niche developer within a niche market, but if solid consumer and critical feedback translates to additional sales in new markets, I think they'll do just fine on their own.

I will say that TGC is my favorite developer among the PSN exclusive developers and I will likely continue to buy their games upon release regardless of platform.

I suppose my only question would be how well their games would translate into conventional user input (analog sticks or mouse and keyboard) seeing as how all three of their games to date made some of the best use of six axis controls seen on the PS3. But, these are design issues and I suppose anything they start with made for traditional input would be specifically tailored for those input devices.