| M.U.G.E.N said:
I sure hope they do. Will help get a better idea of the sales situation. A lot of anectodal evidence have shown sell outs in many places tho for larger mem cards..same was the situation in JP when psv launched and the JP psn had psv games ranking real high in sales in the weeks after I think people who pick up the bundles will be enticed to give the DD games a go..I know I will try out Escape Plan and Mutant Blobs when I get my psv next week for sure. As someone on another site pointed out, when all the games are available digitally, impulse buys tend to happen more often, especially if you have credit on your account. I think what works on psv is that unlike the psgo, the consumer has the option to use both DL and physical. Consumers don't like being restricted imo. I think with the psv and things like making kz3 f2p Sony are learning how good digital distribution can be for games. I hope they keep improving |
Of course, we have no way of knowing what the numbers were on shipped memory cards. I will go so far as to say that the popularity of the larger cards makes me question the sense in producing 4GB cards other than as the cheapest (but most expensive per GB) option and I still stand by my belief that SCE should just ship every PSV with a memory card seeing as how they have no internal memory.
After doing the memory shuffle with the included 8GB card (less than one week), I'm thinking that the least functional amount of memory is 16GB unless you don't plan on keeping more than a handful of games, demos or videos installed at any time. Buying most games through the PSN Store is a pretty strong argument for 32GB. That would go a long way in explaining the early buying trends for memory cards, even at $60-100.
The Go had a lot of issues, even though I still like the packaging. Probably the biggest problem was the target audience. It wasn't aimed at current PSP owners who had any UMD games, so presumably it was for potential new users for a platform that was already five years old. It didn't help that most savvy consumers could see that the price of old UMD games (for those who were new to the platform) were almost always cheaper than they were on the PSN Store. For the PSV, as a new platform where sales on new games are a lot more limited, it's a lot less of an issue.







