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Runa216 said:
this is why I absolutely hate trying to be a trophy whore...just doing the stupid slide puzzles has me vexed. I have no problem DOING slide puzzles, I'm pretty damn good at them and practiced a lot as a kid, but it seems every time I do it I'm like, 5 seconds short. it's like, by the time you've even STARTED getting things worked out (okay, I got the top and left lines taken care of), 30 seconds has already passed, giving you like 20 seconds to finish the last 8 slots...which is NOT easy, especially when the goddamn side tiles keep messing with you by making you accidentally slide them through the walls. it's just frustrating as hell. This is why I stopped giving a shit about being a trophy whore. I play enough games to easily get platinum on almost everything I play, I just can't be bothered with the patience needed to wait for circumstances to be tolerable.

As for my reviews, GAH! I'm having SUCH a hard time writing this Rayman Origins review. I have so much to say, but I know that if I go into detail about all the things I want to talk about and explain WHY these things had so much of an impact on my experience, my editor's going to have a shit fit and edit out half the review in the interest of keeping it brisk. That's the problem with game review, I know it's the respectful thing to assume your readers know what you're talking about when you discuss level design and theming, but realistically speaking, I doubt all of the thousands who will end up reading my review will understand what I mean when I discuss flow or intuitive design, so I have to explain what these things are and why they're important.

Gah, what a pain in my ass


Just finished that! It was really hard, but thanks to the numbers posted here, I was able to!