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happydolphin said:
dharh said:

Nintendogs was the killer app that got the DS a foothold in North America. Mario carried it forward a year later. The DSLite drops in the same year, effective but not mind blowing until christmas of that same year 2006. Then over the course of six months proceeds to sell more than it sold in the prior year and a half. At that point is was a combo of major sentiment, mario and nintendogs. I say good sentiment because the sheer volume of DS sales outpaced any of the games sold for it during that time. People bought the DS just to own the DS regardless of the games.

Very interesting! Are you on pro by any chance?

Obviously Nintendo led the 2006 sales trends, as it sold as much as Nintendogs did in all of 2006 in as little as 33 weeks. However, the ramping up of DS sales is part of a massive haul of slugger hits, as weel as a well-embraced remodel (the DSLite as you say). To say it's all about Mario is a terrible overstatement. That Mario led the wave, it's fair as long as it's not used out of context to push ideas that are simply untrue (>.> Rol).

No Pro Here and I got it very wrong on the software side anyway. If you look up the Weekly Chart Index you can dig around in there to find this stuff. At around June 2006 there were about 4.5m DS sold in the US. At the end of Dec 2006 There were almost 9m DS sold. June 2006 almost 14m software for DS sold, end of Dec 2006 almost 32m softare sold. 

I must of had a brain fart when I transposed the HW vs SW. I'll go back to the original point before my sidetrack. Nintendogs and Mario pushed the sales initually, but by this time there was already so much software for DS out that you could have removed nintendogs and mario from the racks and you'd likely only dent the total SW sold by 15%.



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