happydolphin said: I would like to define a casual game as one that largely mainly attracts the purchase of the casual audience. If it attracts the purchase of a core audience, then the degree will affect its category. If it's to a very small degree, then it is still casual. If not, then it is not a casual game. I would like to define a core game as one that largely mainly attracts the purchase of the core audience. If it attracts the purchase of a casual audience, then the degree will affect its category. If it's to a very small degree, then it is still core. If not, then it is not a core game. If a game attracts both casual and core consumers, then depending on the game, it will have a different nametag (see table below).
I would like to go a step further and offer two categories of gamers. E: Everybody. Moms, girls, boys, young men, older men, women, people of all ages that share one thing in common: they're not big on Gory, Violence and Sexually explicit themes. M: Mature. Generally adult men, specifically adult men who like Gore, Violence and sexually explicit themes. EM: Everyone and their dogs. Either the sum of both Es and Ms, or people who are just in both situations.
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Damn! You sure put a lot of though into it. Also, you would be loved as a teacher, never giving anyone a grade below A.
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