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Stinky said:

Either a game is accessible or it's not. If it's accessible, then it's more likely to be played by a casual player. Again the line is drawn by the player, not the game.

I'm getting sleepy so I'll just leave with this.

Won't you consider a game developed with the intent to favor a casual audience as more casual than one that a game developed with the intent to favor a hardcore audience.

If not, then just agree to disagree.