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Stinky said:

Even then opionion is not consistant. Upthread you note SFII as hardcore, yet the game was designed as a coin-op: to attract passers by into having a quick game. No different than a game like Galaga or Ms Pac-man, a game you agree is casual.

The reality is there are no casual or hardcore games, there are only those who play games casually or not. Some games may be more accessible to those who like to play casually. I know people who play games like Civilization 2 casually. I  used to play a lot of RailroadTycoon2 and introduced a lot of friends to it, many who played it casually. Conversely, I know people who play nothing but CoD constantly. That seems pretty hardcore to me.


Well, like I said, a game can have casual traits and hardcore traits. In Street Fighter's case (I never said SF2), it's easy to learn, but hard to master, so it's a bit of both.

No, there are no games that are entirely casual or entirely hardcore. But surely, you can agree that some games are more casual/hardcore than others? There are games out there that were developed to favor casual gameplay vs hardcore gameplay.

Like you said, some games are made to be accessible to a casual audience versus a hardcore audience. Those games may not be casual in a definitive sense, but I think it would be appropriate to label them more casual than a game made for a hardcore audience. Again, the label casual/hardcore doesn't strictly define a game, but instead serves to identify which end of the casual-hardcore-spectrum a game leans toward

Do you agree that a game like Demon's Souls is more hardcore, or was at least created to favor hardcore gaming more, than a game like Wii Sports?.