| Joelcool7 said: Well Shinobi I agree with you Sony can't not innovate. However I feel Sony would he better off innovating their current Dual Shock rather then a tablet controller or camera. I think the touch pad in Vita is a great innovation to put on the dual shock a Mic with voice control. Maybe a camera 5 MP QR codes and maybe even NFC tech. All the innovations being introduced lately the future of gaming. Why does Sony need the camera (Kinect) Microsoft is not even using it as much a ton of its control functionality is voice commands. Why does Sony need an expensive tablet controller? What functionality would it offer that could help Sony survive? As I said next generation will likely he the generation of non competition. Porting titles will be very difficult all three companies will be using unique hardware. Hardware that won't be fully comparable each version of a game will be unique. Sony needs an edge they need a niche with MS going after casuals and multimedia, Nintendo going after casuals and innovation. This Sony's chance to secure the hardcore classic old school gaming market. Plus with innovations to the Dual Shock as I listed above Sony will have tons of functionality developers will eat up. Later on Sony could release a Dual Shock with a screen, all Dual Shocks would already have a camera. The addition of the screen would be a luxury accessory. Sony needs to pick its battles. |
Picking your battles is one thing running from crucial ones is another, if both MS and Nintendo have tablet controllers then how is the PS4 going to look not having one, developers would be much more willing using tablet features with two consoles with such a feature while by default PS4 titles would then be missing features due to an interface issue, it'll be a case X3 and U versions can do what the PS4 games do and more. It would also look off to consumers that two platforms offer a tablet interface which can do traditional and new approaches while one is just your standard console.
It's not what it could offer Sony to survive it's making sure your competitors don't pull ahead of you with such ideas, offering it as an add on later on while it's a standard feature with your competitors would only go the way of move. Porting games also won't be hard as all consoles will have an interface that still allows for traditional controls.







