Kantor said:
I'm a Human adept, which means taking down shields is a bit of a pain, but then SMGs are just awful at any kind of range, so I stick with an assault rifle for +140% recharge speed. Equipping an SMG brings it down to 94% or something. Pistols are kind of worthless, as they were in ME2. |
HhhhhrrrrrAAAAAAAAAAAAGH
NO NO NO NO NO NO
No.
Pistols are not worthless, never. The maount of damage you can do in terms of full clip size when factoring in their damage bonuses against armor is enormous, and they're still maybe the most clip-efficient damage dealing weapons in the entire game. The Phalanx, the Carnifex, any of them is better than none of them. You need them for the sake of being able to whittle down armored enemies while you use Warp on Turrets, you need them for their close-quarters damage multipliers, you need them for those emergencies where a Phantom is in your face and doesn't give a shit that you have time to pull off one Warp before she gives you a free bladed colonoscopy.
SMGs are more efficient at taking down shields and Barriers than ARs are, and HPs are much more effective at taking down armor; combine the pistol's damage modifiers with Warp's armor-weakening ability and you have the ability to rip through an Atlas like tissue paper on Bronze.
Take a Predator and a Tempest (or whatever other SMG you prefer); the two combined will be about as heavy a an M-8 Avenger by itself, and you'll be much more efficient in terms of damage per second and in terms of damage per thermal clip, which can be the difference between life and death on any difficulty above Crying Babies.







