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Gaming - Mass Effect 3 Demo - View Post

Kantor said:
lestatdark said:
Kantor said:
Does anyone else find the cooldowns almost uncomfortably long? They were ridiculously short in the prologue, but in the Krogan level, Warp had a cooldown of some 17 seconds.

The weird thing is that in multiplayer, they're fine. Does it have something to do with the weapons you're carrying?

Cooldowns are now affected by weight capacity. The more weight you carry, the more time it takes for abilities to cooldown, that's why in the second scenario, with a shitload of weapons, your character takes a huge time to reload, if your class has a lesser weight capacity. You can compare it to Liara's cooldown time, which is very low (as an Adept, you can send one singularity for every three of hers).

So it's kind of moronic that they burdened my Adept down with five different weapons that I didn't even use. Ah well, the important thing is that it's not a problem in the full game.

Indeed, whomever coded that second portion of the demo must have clearly forgotten the fact that not everyone plays as a run&gun Soldier. But yeah, on the main game I fully expect for you to be able to choose your ordinance so that section won't be as much of a burden for an Adept class.



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