JoeTheBro said:
I know I'm suddenly posting a lot but 90% of that review is bull. Set pieces: no sinking ships or exploding planes but A LOT more than the bridge in the first hour of the game. Touch Screen: I also didn't like tapping on enemies to attack or clicking on weapons (usually) to pick them up but they are OPTIONAL! The few touch screen only things such as cutting, finishing attacks, and such at least to me felt great. I loved when Drake jumps and almost falls off so you quickly swipe up to save him. To me this worked great because it hardly ever happened. Instead of expecting it on every jump, it caught me of guard each time making it that much more emersive. Also the touch screen works great for throughing grenades which they never mention... Puzzles: agree with them. Motion Sensing: agree again also with balencing, but for pictures I atleast loved it. You feel like you are really holding the camera yourself. Also they oddly leave out aiming using motion sensing. For me at least it worked GREAT for all non heavy weapons. The amount of precision was amaizing. Because of it I got over 200 head shots my first play through, infact it works so good my main weapons were a pistol and sniper rifle the whole game. On the console versions I always went with big nasty weapons like shotguns and such. Strange they left this positive use out... I know I sound like a super fan but this review upon digging deeper seems forced to the negative side. They leave out almost EVERY POSITIVE change! Like o yeah, all cut scenes are rendered live and as a result you can collect treasure if you see it in the background. |
you should do the vgc reveiw. 9/10 is what i got from your paragraph. well i don't think Adam reviewed the game, just him readying the reveiw i guess but you make great points about the errors in this reveiw.







