Torillian said:
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your points are good but invalidated by the fact that people buy good games new usually on day 1. also computer software is as much a service as a product. Anti virus programs? get updated, its a service
Windows? gets updated/service packs. it's a service
MMO's? updates/patches/expansions/support if you have issues = service.
the only value argument for the crusade against used sales is retailer shouldn't get such profit from the sale. but the way to go about this isn't by restricting content or the game itself. the simple solution to this is to let people who buy it new to get all the DLC for free, the problem is game companies will then sell 1/4 a game and the rest will be DLC.
but here is a better idea.
make good games.
how many used copies of skyrim are out there? its february and i bet its still somewhat hard to find used copies of the game.
for the original xbox you only needed a few games and you would be satisfied. personally i had starwars battlefront 1 and 2, halo 2, battlefield 2 modern combat, and fable lost chapters
Back then i was in highschool. the routine was, come home, videogames till dinner, homework, TV ,sleep every day, generation was like that, it was fun and stayed fun.
this gen just glancing at my stack of games i have about 25 360 games, and 10 PS3 games, my sister has a Wii with about 6 games.
come home from college classes... bored.... bored... netflix?? seen it all... bored...
how come this gen games plain SUCK. is it reviewers giving good reviews for bad/mediocre games? is it people buying bad games at launch? who knows.. but now being a gamer sucks and is too exensive to buy everything new.
instead of a game being an investment its a money pit, how come star wars battlefront was fun for months and months and MW3 is fun for just HOURS..
so a $60 game last gen lasted about 600 hours of game time/fun
this gen $60 lasts something like 25 hours... we are going downhill and its sad







