By using this site, you agree to our Privacy Policy and our Terms of Use. Close
happydolphin said:
theprof00 said:
pezus said:
theprof00 said:

2 franchises? Really? Every single one of the competitors franchises are pretty and colorful.

Secondly, you're talking about 1 kinda niche game LBP, and R&C is a like 12 year old franchise dood.

Huh? Gears wasn't colorful until Gears 3, Alan Wake isn't bright an colourful. I can't think of much else from MS besides Fable, Forza and Halo and they're all admittedly colourful. I could name Uncharted for Sony too, and GT. So now there are four

Secondly, how old is Mario lol?

Wow, what is your point?

Are you saying that if it were all about the prettiness/color, then R&C and LBP should be as big as Halo, Mario, and Fable? Talk about a bad argument. Maybe I didn't illustrate my point well enough, but anyone who is able to understand the concept behind what I said wouldn't have any problem with the details.

Lemme boil it down for you:

Sony's games are very dark and grim and brown. While I like that style, a lot of people don't and I for one wouldn't have a problem with the games being more colorful. I will defend brown and bloom on a "quality" level, but on a "marketing" level, I can see how a game that looks tailored to 20-something males wouldn't appeal to younger males, women, and kids and is then overshadowed by games like Halo, fable, Mario, etc etc etc that DO have more color, and are "capable" of appealing to different demographics.

Now please, provide me a retort that is consistent with my point of "Sony could do a little more with artstyle to appeal to more demographics"

Though I do agree, I'd like to nuance it a little. Take a movie like Indiana Jones (think Uncharted for a sec). It's dusky, it's gritty. Yet it maintains a charm via humor and character. The colors are still there despite leaning towards tones of brown.

Yet, it had mass appeal.

I think grit is good, as long as the experience doesn't lose its charm and become so serious people are reluctant to pick it up.

Good point. Also, it had studly han-solo, which helped quite a bit, and also nazis dying.

Games like Resistance and KZ are really super serious, I totally agree. Also infamous isn't as wacky as it could be. I think infamous could improve by a long way. It isn't nearly as "well-selling comic-booky" as it is just comic-booky.

Twisted Metal is the kind of game that takes grit and injects humour and color, at least historically, and that was quite the popular game.