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happydolphin said:

However, there are lots of A-Level gems that don't get the love they deserve. That's the part I disagree on hardcore. Yes, a good game will have its love in a niche without marketing, but why do that to a good game? If it's really good, of good quality and high appeal, then it should be marketed.



I'd like you to name some superb quality, appealing games that don't see high sales because of marketing, particularly PS3 exclusives. The only PS3 exclusives of superb quality & appeal that I can think of are Uncharted & God of War (and maybe GT) and those are fairly big.

Nearly every other PS3 exclusive is a B-Level game and/or lacks appeal, two problems that marketing can't fully overcome.

Killzone is not appealing (most people dislike the slow aiming) and in some cases, it's low quality (it lacks modes like competitive splitscreen). LBP is not appealing to most PS3 owners (it just looks kiddy and that's enough to put most people off), and in some cases, it's low quality (floaty physics, amateur levels, etc). InFamous & Resistance are both considered B-Level games. Heavy Rain is obviously niche. Ratchet & Clank is apart of genre not popular at all amongst PS3 fans so it's not appealing.

This is why I believe most Sony games see low sales because of their own content, not marketing. Like I said, marketing would come naturally if they were good enough. Can you name me some high quality/appealing games that see low sales?

I agree with everything else you said.