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MARCUSDJACKSON said:

well if it's to centralized/control then we loss creativity, and then every game becomes the same, but for some strange reason i fill this make loads of sense.

the studio heads should be able to control the direction, but i think you're saying for most projects that's not happening, but i think you may be right. 

Socom4 sucks. that is all.

See nintendo and ms are stifling because of how much direction they force, but Sony could use *some* direction. They really have none. The other two could do with a little less direction, also, although Nintendo seems to really wander into the forest when they don't have good direction.