| MARCUSDJACKSON said: well if it's to centralized/control then we loss creativity, and then every game becomes the same, but for some strange reason i fill this make loads of sense. the studio heads should be able to control the direction, but i think you're saying for most projects that's not happening, but i think you may be right. Socom4 sucks. that is all. |
See nintendo and ms are stifling because of how much direction they force, but Sony could use *some* direction. They really have none. The other two could do with a little less direction, also, although Nintendo seems to really wander into the forest when they don't have good direction.









