RolStoppable said:
I don't know about that. A lot of things changed in the video game industry, because publishers put an end to it, not because the market didn't accept it anymore. The most obvious case in point would be the switch to 3D platformers in the fifth generation, but nowadays the NSMB games on DS and Wii make it extremely clear that interest in 2D platformers never really vanished. Consumers just never really got a chance to show their interest anymore (besides all the Super Mario Advance games selling about five million copies each; and those were just slightly enhanced ports of old games). So in order to prove that something isn't accepted anymore, you can't do so by pointing to the absence of it, but rather you need to point at failures, i.e. games that existed. |
Like Rayman Origins, which has managed just over a million copies on three consoles?