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JEMC said:
I wonder why does Miyamoto need HD graphics to make it closer to his ideal. Does it mean that the scenarios will have photo realistic graphics?

I'm eager to know more about it!


Fun fact: they originally tested Pikmin to see what kind of stress load the Gamecube could handle. Remember how you could control 200 at a time? Apparently the Gamecube could have handled a thousand, but seeing them and controlling them became almost impossible at that scale.

HD graphics and the Wii U may fix both of those problems. We'll see in time.