happydolphin said:
haha :) you made me laugh. Though I love these guys, denial is surprisingly high in this thread. Meanwhile longtime SEGA fans are yelling "icerberg!", but they are still asking for more gamez... At least Sony's management admits there's a problem. A full series entry like Resistance 2 cannot possibly be profitable at 1million some sales... I would be really shocked if that were true. At absolute best that's 60million in revenue, who knows the total cost of dev, localization and marketing this game involved? (rhetorical) |
are you kidding me, you dont think 1 million sales can make a game like Resistance 3 profitable? jeeze, you guys act as if all games have to sell like 5 million. there used to be a time, when we considered 1 million a great feat. now it doesnt even make profit.
when a game like UNcharted can be made for under $25 million, im pretty sure a game like Resistance 3 (with almost no advertising) could be made for well under $25 million. i wouldnt be suprised if it cost around $15 million (FYI thats how much it cost to make Gears of War 1). So if you dont think 1 million sales can be profitable (not to mention, you guys seem to forget that the game is still selling... shocking i know, but its still bringing in revenue).
Since its a first party game, its safe to say Sony pockets ~$40 per game (no royalty fee, no $ going to 3rd party publisher). So that right there is $40 million. so if you seriously believe that Resistance 3 cost more than $40 million to develop and market, then we have absolutely no need to discuss this any further.







