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Gaming - iPhone: The New NES - View Post

No.

People bought the NES for one reason: to play games. Not coincidentally, the NES was only good for one thing: to play games.

I also recall paying $50 on average for each Nintendo cartridge I bought, which for a kid making minimum wage, was a decent chunk of change, meaning I really had to stretch my entertainment value out of every game.

By contrast, there are a ton of games much like the ones I paid $50 for (in 80's economy dollars) for $.99 or even free. To anyone who doesn't see the value in paying $30-60 for a game they're only going to play casually, that's quite a difference.

Mobile games on iOS and Android are an all new game that is developing and growing faster than any previous gaming platform (consoles, PC, handhelds).

Sure, a lot of the games are the same things people have been playing for decades and even more are just plain throwaways (quite literally as free apps), but that's only looking at a the small picture. Considering the market for such smartphone gaming didn't really kick off until 2008, no other platform has grown so fast with no signs of the trend reversing or even slowing.