Rainbird said:
HappySqurriel said:
Khuutra said:
I reject that reasoning from both of you; based on this generation and others, I have no reason to believe that there's such a thing as carrying over console loyalty for a large crowd. If there was, PS3 wouldn't have taken this long to really get going, and the 360 wouldn't have done as well as it did.
The Wii will not determine the success of the Wii U; the Wii U will determine the success of the Wii U.
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I think you both misunderstand what the advantage of having a larger userbase is ... What I'm really talking about is brand loyalty and vendor lock in; and the more generic and interchangeable the products are the more these factors matter.
Regardless of whether you're looking at beverages, vehicles, or household cleaning products people have a demonstrated track record of buying products based on brand loyalty. It can't compensate for releasing a system that is $200 too expensive, or to protect you against a much more exciting and inovative product that has been released to specifically target a large portion of your userbase, but it can sway people to buy your system when all other factors are practically equal.
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And my speculation relates to the kind of loyalty Nintento gained from the part of the market the Wii expanded into, people who haven't done much in gaming before. They were attracted to the Wii because of the new ways it allowed you to play, but as the Wii U doesn't seem to offer any "revolutionary" gameplay, why should these people upgrade?
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And yet the exact same could be said of the Nintendo DS, and the 3DS has become (one of) the fastest selling consoles of all time ...
On top of that the same could be said of the Playstation, and the PS2 became (one of) the fastest selling consoles of all time ...
There are countless reasons why people upgrade to the next generation, and these reasons have been proven time and time again to be as valid for new gamers as they are for established gamers. Why would this generation be different?