Mr Khan said:
Not even that. I'm not even saying leave the PS3 or the 360 (despite my apathy for both devices), but rather that you can simply make a game that isn't meant to compete with the blockbusters, just focus on making something that is good and original, but can also turn a profit The comparisons to the movie industry are easiest. It is clear in the film industry that not everything is meant to win an oscar, nor is it meant to be a box-office smash. The problem with the games industry is that you often see developers trying to get both, and that limits them in what they can do (genres that generally afford greater prestige, and genres in which games are known to sell better, which leans immediately in the direction of established brands) Work outside the pale, but swallow your artistic pride and cut budgets to do it. |
Mr. Khan nails it
Time for hype







